Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
An Icelord is a deadly undead wizard that is expert in casting ice spells: he can summon ice storms to freeze and stop his enemies. They are more dangerous than common minions and prone to rebel: some of the once-living most powerful wizards can also be self-aware when came to unlife and only a few Necromancers are capable to control them.
Advances from: | Ice Conjurer |
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Advances to: | |
Cost: | 40 |
HP: | 48 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | BM Icelord |
Abilities: |
ice missile cold | 11 - 2 ranged | magical slows |
Resistances: | |
---|---|
blade | 10% |
pierce | 30% |
impact | -10% |
fire | -20% |
cold | 80% |
arcane | -50% |
Terrain | Movement Cost | Defense |
---|---|---|
Flat | 1 | 40% |
Frozen | 2 | 30% |
Unwalkable | 99 | 20% |
بُسْتان الفُطر | 2 | 60% |
تلال | 2 | 50% |
جبال | 3 | 60% |
جبال منيعة | 99 | 40% |
رمال | 2 | 30% |
ساحلي | 2 | 30% |
غابة | 2 | 50% |
قرية | 1 | 60% |
قصر | 1 | 60% |
كهف | 2 | 40% |
مستنقع | 2 | 30% |
مياه ضحلة | 2 | 20% |
مياه عميقة | 3 | 10% |